July 30, 2008

Jedi Outcast II Review

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Filed under: Miscellaneous Writing, Writing — Tags: — Illinia @ 10:46 pm

jediknight2_boxshot

 

Star Wars: Jedi Knight II: Jedi Outcast

 

 

All righty, then. My first game review! I watched my brother play through the entire game over the course of the last

Music 2/5
Story 1/5
Graphics 3.5/5
Gameplay 3.5/5
Audio 4/5
Overall
2.8 (ok, 3)

week. This review does contain spoilers, so if you still want to play it yourself, I suggest not reading further.

Jedi Knight II: Jedi Outcast is all right, as far as Star Wars games go. The Force powers in particular are quite good. However, the story is, in one word, pathetic, and considering that story is important to me, that’s a lot of a downer.

From the top: Music. I would say the music gets a score of 2/5 only because John Williams wrote it; otherwise, it would have a score of .5 or something. I don’t think there even was music for most of the game, because I sure don’t remember it. The Gamespot review claims that there was, but I missed it. One oddity was that there wasn’t ANY music during the credits! What? But the credits are so boring otherwise! Okay, you can see how many names there are in the ’special thanks’ sections as opposed to the normal credits… Anyway, I demand more attention to music in my games.

Story: Story was extremely weak. It was linear, predictable, and had about .05% of tension. Yes, the girl dies, but we all know they never kill off the female lead indefinitely, right? That sort of switcheroo was done to perfection in Radars of the Lost Ark; it actually had me fooled for a good portion of the movie and I was really surprised when she showed up again. However, in JKII… well, we got to the end of the levels of the area after ‘Jan is dead’ and then took a break. The next time I even remembered she was there, before we started playing again, I knew she wasn’t dead. The few lines on philosophical or Force-related matters were the same-old same-old, and there is a huge contrast between Master Skywalker’s gentle chiding of Katarn’s obsession with killing Desann (breezed over, really) and the collective Jedi’s displeasure with Anakin’s behaviour in the New Trilogy movies.

Another story point: it felt like it was just providing excuses to go to a new location. While some might say that that’s the point of a story, especially in a first person combat game, I personally felt it was flat and boring. I have no idea how it measures up to the original Dark Forces (only got to about level 3-ish… kept getting killed by sewer creatures) or Jedi Knight I. I can say that Dark Forces felt reasonably like “I’m going on a mission! Go in, get objective, get out.” with the story framing that. I thought that felt plausible. A comment about story in general: Fire Emblem is perhaps my favourite, with battles almost like interruptions to provide some ‘game’ to go with the ’story’, although I realize this is not everyone’s cup of tea. Zelda is also good with lots of open-endedness but with all the NPC’s and side quests (mostly) fitting in to their world and the overall plot simple but well developed. Final Fantasy seemed less entertaining; while I haven’t played ANY FF (gasps of shock from readers) it looks a little like walking from cutscene to cutscene, which seems a little pointless and interrupts both game and story needlessly. Although, FF has excellent stories in general and the full-rendered cutscenes are really lovely.

So, to Graphics! They are quite decent for the age of the game, I think, although the Gamespot reviewer comments on the excellent lip-syncing…. excuse me? What lipsyncing? But I have to say that Luke and Lando, the two main franchise characters, are quite real looking, and the polygons are not too noticable until they start moving. Jan… I thought in Dark Forces she was the cute/spunky type? They’ve sexy-fied her, I think. The stormtroopers are fantastic looking, and terrain is pretty good, although you can see the bottom in some bottomless holes and rocky terrain is very chunky. Cities are  excellent, though, and the interiors of bases and ships. Props like AT-STs and TIEs are well done and move like they’re supposed to. The lightsabre also deserves special mention, as it will cut holes (that do heal eventually) in whatever terrain is touched by it, and will evaporate raindrops (which, however, can pass through rock) and will extinguish in water. The stormtroopers display an admirable level of AI, although since my brother got word of Force Unleashed he can’t talk about anything other than that game’s next-gen AI, which does look to prove amazing. Anyway, the visual effect of combat is very good, with stormtroopers flinging their weapons in the air when they die, and the occasional severed limb. Occasionally our game suffered a small stuttering when Force Speed was used, but not enough to really interfere with gameplay unless he was fighting a Cortosis Jedi. Also it kept launching with the brightness at 0, which meant either really really dark levels or that we had to go and adjust it every single time. The only other minor detail I’d like to point out is that… kissing should not be attempted yet even with the level of graphics available to this game. Unless you have reeeeeaaaaaally good romantic music to go with it. Oh, and I liked how the first level felt very much like Dark Forces.

Gameplay: My only real complaint with the AI is the fact that stormtroopers, as long as they have their weapon, will keep shooting at your lightsabre and will eventually kill themselves. Hardly realistic. Force powers are fantastic to use, and while fighting with the lightsabre is occasionally clunky as you can’t turn fast enough to hit an enemy behind you (especially a Cortosis Jedi) it’s generally extremely effective. The various shooter weapons are very handy, although my brother mostly used only the pistol, the sniper rifle, and the Nerf-gun (my name for it… it’s the rapid-fire machine-gun thingy). He would have liked to use the rocket launcher more, but didn’t find occasion to, although the final boss battle was very amusing for a few seconds (before he reloaded). Levels were nicely laid out, although sometimes it was hard to find where to go next. Puzzles were fairly good, and one source of amusement is finding all the different ways to get killed by terrain, whether from being squashed closing doors or getting fried by electricity or mining car repair equipment… you know the room I mean.

Audio: Excellent audio. Voice actors well chosen, especially in the case of Luke and Lando, of course, and for Lando, actually, the original actor provided the voice, which means of COURSE it’s spot on. The sound effects were also very good, from various lasers to terrain noises to footsteps.

Overall, this game gets about 3/5. I still think the flatness of the plot means that it deserves less, as it and the lack of music added up to a slightly unsatisfying play experience, but the good gameplay and decent graphics do partially make up for that. Having watched this game once, I’m probably unlikely to watch it again.

We have not tried the multiplayer version (not enough players or programs) so no comment on that.

Marth and Sheeda

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Filed under: 4. Fire Emblem fanworks, Fire Emblem 1/3/6, Pencil — Tags: , — Illinia @ 10:32 pm
Symmetry

Symmetry

Marth and Sheeda
drawn April 6, ‘07
posted July 30, 2008
(427)
sangbactdanceiconThis is a practice sketch of Marth and Sheeda lying on cloaks on a grassy lawn. They are not naked… I just left the clothes out of the picture. But they’re not naked.

This was going to be practice for a site redesign, but I decided not to use Marth and Sheeda mainly because they’re from Fire Emblem, which is a franchise not owned by me! So, while I was planning to do a graphic redesign for the whole site for whenever I posted the next picture (which might have been tomorrow!) I decided not to. I know you must be getting rather bored of this one after two years, and since I didn’t hook it up to a CSS it might take me a while to fix (and since I’m using Netscape Composer from Netscape 7 the HTML is all wonky so it really might take me a while to fix!) However, fear not! I’ll do it someday. Until then, I will try to work behind the scenes and secretly fix everything offline so I can put up Elfinessé2.0 all at once.pants

Bonus picture for today… I was watching the woodwind class in Festival or something… and I decided I didn’t really like these pants that were really tight around the crotch, at least not on women who don’t have really slim hips. ‘Cause I don’t like this look. I like the shirt. Forget the pants.

Speaking of slim hips, I’m getting back into the excercise habit… too soon? I know Mom wants me to look good in my slightly-expensive cute new bathing suit, or… well, in absolute truth she wants me to be ‘healthy’, which means less than 132 lbs which is where I am right now. The bathing suit is a side effect. But I’m afraid of starting too soon and then running out of motivation halfway through the school year. (Btw, L, you haven’t answered my running question yet…?) I am getting the urge to go faster to work and back, and to do sit ups… but is that a natural (and good) thing, or is that from reading four of Mom’s running magazines in the past week? What happens when I run out of motivation; when those magazines get old, even brand new issues? …Anybody want to be my running partner? I already have a coach… he’s accounted a Hero where he comes from… a Hero of Time… (cough cough) Which reminds me, I should move his picture back out of the hobby room where it’s been for the last year or so… I’m not getting around to painting my plastic Link statue anytime soon! Oh, but did I tell you, I finished my wooden Fokker D-VII airplane model I’ve had since I was eight when I glued the machine guns on upside down? ^_^7 I also finished my cut-out Egyptian masks book, saving Horus, my pretty birdy, for last… So that’s a couple of craft projects done. Oh, and I did a Sculpey sculpture of Rana!! Eee!

But on the subject of motivation, organizing sites haven’t really been inspiring me to pick up my room and be useful for the last month or so… though my organizing bags arrived from the Lazy Organizer! Now if I could just remember what I wanted to put in them… besides Tsubasas… and Nausicaas… Oh well, they’ll come in useful sooner or later!

Speaking of useful, I found the Microsoft Office Calendar on my laptop. I think it might come in handy, recording excercise and scheduling. I already my schedule is going to be well-nigh impossible next year, so maybe that will make it easier!

Oh, gosh, I love tenors… listening to our Haydn Mass in Bb+ from last December, and got to the Quoniam tu solus santus or however it’s spelled section… those guys did a fantastic job despite being only about an eighth of the choir (instead of a quarter). Can I fit in beginner voice lessons next year to my crammed schedule? We’ll see! I hope so! (seriously, I’ve scheduled every half hour from 7:30 to 11:30 every day except for weekends) And then I can’t forget about my organ… as soon as my Dad finishes watching his football game, I’m going to break out the BWV565 Fugue and the Buxtehude…

Wet Catch

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Filed under: 3. Legend of Zelda fanworks, Link, Pencil — Tags: , — Illinia @ 10:31 pm

Plop

Plop


Wet Catch
drawn April 5, ‘07
posted July 30, 2008
(426)
portrait3Hey! A picture that looks good again! And it’s of Link! Hmm…. coincidence?

Anyway, I like this picture because a) the anatomy mostly works, excepting the smallish hands, and b) Ruto looks fairly good, not just Mr. Hylian, and c) everything looks kinda wet because of all the water droplets! Which was kinda the point. Oh, Ruto has the wrong elbow fins, but that’s because I’m trying to achieve a balance between her depicted frilly decorative fins and the boomerangy fins that most Zoras have. And she can’t be too much physically different just because she’s a named character! Either that, or we never ever get to see female Zoras in Ocarina/Majora.

This is from Chapter 14 from Timeless Ocarina.

In other news, of which there is not much, I have given up on my Piano Quartet in Eb+. The third movement is disgusting. It has its moments, but mostly it’s just inane pretty chords. I hope the first movement is still all right because I’m guessing it’s going to be a one-movement quartet. The second movement can be its own piece too, because I’m not ending a piece that’s in Eb+ in E-. That would just be the wrong mood! On the up side, I think I found a kalmaeiric mode: major scale, flat sixth, no second, and major seventh used sparingly. I’m using it to try and write a song and dance. Won’t be performed for a good long while as I only have the first couple of phrases of the song, and there are no words to it yet!

Also here is Elfinessé’s very first video game review with Jedi Knight II: Jedi Outcast! Perhaps it’s not particularly well written, or insightful, but it does provide my opinion of the game.

Got a Link fix last night… perhaps I will have a chapter for you soon?

Dragon and Silria

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Filed under: Pencil, Uncategorized — Illinia @ 10:30 pm

I can conjure wind to billow my crazy cloak! Love me!

I can conjure wind to billow my crazy cloak! Love me!


Dragon and Silria
drawn Mar 24, ‘07
posted July 30, 2008
(425)
balrogiconEPIC PHAIL.

Um, this is a human in love with an elf. The human has a cloak. The elf’s anatomy is waaaaay off. Can I stop talking now?

Yasashisani!

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Filed under: 1. The Adhemlenei (The Four Kingdoms), Flairé, Pencil — Tags: , , — Illinia @ 10:27 pm

Tsusamari tamaraaaaa~

Tsusamari tamaraaaaa~


Yasashisani!!
drawn Mar 24, ‘07
posted July 30, 2008
(424)
zeladrumdanceiconChibi Flairé and Flaria! Eeee!

I originally drew Flaria’s guitar backwards.

Not terribly good even for chibis, but good heads, maybe.

They’re singing that second Kiki song from the Studio Ghibli CD. The one with the acoustic guitars. The one that doesn’t sound vaguely like the Beach Boys. I have no idea what it means, but it sounds dancible. ^_^7

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